Places where you shouldn’t play hardcore precision games. Today: A crowded, shaky subway on a stormy autumn morning. Or maybe that’s just the place?
WALL JUMP Posts
Boiling the eyeballs with a branding iron is not life-threatening for the prisoner, but the psychological effect should not be underestimated. Or is it tactically wiser to shove needles under the fingernails first?
Today we travel through the genre of Slender-Likes and meanwhile talk about Pac-Man and true horror.
A demon lives with two poor, abused dogs on just 10m². He does this not out of necessity, but out of conviction. And yet he has to die.
Frustration. Who doesn’t know this feeling? With each failure, your fingers cramp more on the keys, enamel rubs on enamel, veins pop out, tears well up in your little eyes…
A man is dying and his last wish is to travel to the moon. What sounds like an astronaut’s dream is in fact one of the most beautiful stories about love.
The question of which degree of violence is justifiable in video games is to be considered independently of how much fun it is to drill the brains of your fellow players.
Strained patience threads: How games (don’t) earn the “the-tutorial-you-don’t-notice” trophy.