Category: Sounds

SOUNDS can increase the immersion of games, underline stories or just stand alone as great compositions.

That’s because we don not only experience unique moments – but also special melodies and unmistakable tones. In this section, the authors of WALL JUMP explore the sounds of games.

2021-05-15 / Sounds /
2021-03-31 / Sounds /

When the first PC was in our living room in 1997, I was very happy to have actually convinced my parents that I would never be able to study for school again without a computer.

2021-03-27 / Sounds /

Why do some lines ot text etch their way into your memory? The opening of Turtles in Time guarantees adrenaline and pizza.

2021-01-09 / Sounds /

Toad is a happy, friendly mushroom guy? Maybe. Yet no other character in gaming has ever made me so furious!

2020-12-12 / Sounds /

Level 4-3. A cave, a bridge, a penguin. Ambient sounds and then – a leap into the water. When you plunge into the sea on a hot day, the world stands still for a moment. So it does when David Wise plays the piano.

2020-09-23 / Sounds /

Half-Life is more than a shooter. It is a rich and terrifying universe and revolutionized the way in which the story of a game can be told. A simple radio message from the game haunts me to this day.

2020-09-02 / Sounds /

The first Bit.Trip games, all of them initially exclusive to WiiWare, been a good start. They were wonderful little music experiences that required a lot…