Political issues in video games have been a point of contention among gamers for years. Some publishers therefore regularly distance themselves from the content of their games in a mantra-like manner. They reject any political interpretation so as not to alienate any groups of buyers. Is that necessary? And how could it be better?
To mark the 100th anniversary of the First World War, Ubisoft released a game about the other aspects of the war. Why war? I don’t know any more.
Aspirations and reality are often far apart. The Assassin’s Creed series in particular illustrates this: I play like a headless chicken, not a graceful assassin.
The Survival mode in The Division is one of the best game modes in my personal video game history. My (cynical) “I’ve seen it all!” attitude almost kept me from having this experience.