{"id":7122,"date":"2021-07-14T16:09:13","date_gmt":"2021-07-14T14:09:13","guid":{"rendered":"https:\/\/wall-jump.com\/?p=7122"},"modified":"2021-07-14T16:09:15","modified_gmt":"2021-07-14T14:09:15","slug":"schneegestoeber","status":"publish","type":"post","link":"https:\/\/wall-jump.com\/de\/schneegestoeber\/","title":{"rendered":"Schneegest\u00f6ber"},"content":{"rendered":"\n<p class=\"has-drop-cap wp-block-paragraph\">Zugegeben, in einer Rubrik \u00fcber Musik und Sounds aus Videospielen einen Text \u00fcber die Hintergrundmusik der Phendrana Drifts aus Metroid Prime zu schreiben, ist nicht sonderlich originell. So unoriginell, dass der Verfasser dieses Textes davon bisher zumindest \u00fcber ein Jahr bewusst Abstand genommen hat. Doch letztendlich ist etwas nur, weil es popul\u00e4r ist, nicht gleich schlecht. Und so habe ich nun doch das Gef\u00fchl, ein paar Worte verlieren zu wollen. Wer mich kennt, wei\u00df, dass ich f\u00fcr Videospielmusik nicht sonderlich viel \u00fcber habe. Mir ist zwar klar, wie wichtig die richtige Untermalung f\u00fcr das Spielerlebnis ist, und nat\u00fcrlich pfeife ich manchmal heimlich die Melodie von Level 1-1 von Super Mario Land vor mich in, ich habe aber nie verstanden, wieso Menschen in ihrer Freizeit Videospielmusik h\u00f6ren, statt zu dem, was ich f\u00fcr richtige Musik halte, zu greifen. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Vielleicht ist aber auch genau das der Grund, wieso ich die Musik von Metroid immer besonders mochte. Denn wie wenige Spiele legt Metroid weniger Wert auf epische Hymnen, sondern stellt vor allem die besondere Atmosph\u00e4re des Spiels in den Vordergrund. Wie besonders das ist und wie schnell das schief gehen kann, hat Nintendo selbst in seinem Werbespot zu Metroid Prime unter Beweis gestellt, der das Spiel offensichtlich den amerikanischen Spieler:innen mit generischen Rock-Riffs als brachialen Action-Shooter verkaufen sollte:<\/p>\n\n\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube\"><div class=\"lyte-wrapper\" style=\"width:853px;max-width:100%;margin:5px auto;\"><div class=\"lyMe hidef\" id=\"WYL_kLfkkSD15zQ\"><div id=\"lyte_kLfkkSD15zQ\" data-src=\"https:\/\/wall-jump.com\/wp-content\/plugins\/wp-youtube-lyte\/lyteCache.php?origThumbUrl=%2F%2Fi.ytimg.com%2Fvi%2FkLfkkSD15zQ%2Fhqdefault.jpg\" class=\"pL\"><div class=\"tC\"><div class=\"tT\"><\/div><\/div><div class=\"play\"><\/div><div class=\"ctrl\"><div class=\"Lctrl\"><\/div><div class=\"Rctrl\"><\/div><\/div><\/div><noscript><a href=\"https:\/\/youtu.be\/kLfkkSD15zQ\" rel=\"nofollow\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wall-jump.com\/wp-content\/plugins\/wp-youtube-lyte\/lyteCache.php?origThumbUrl=https%3A%2F%2Fi.ytimg.com%2Fvi%2FkLfkkSD15zQ%2F0.jpg\" alt=\"\" width=\"853\" height=\"460\" \/><br \/>Dieses Video auf YouTube ansehen<\/a><\/noscript><\/div><\/div><div class=\"lL\" style=\"max-width:100%;width:853px;margin:5px auto;\"><\/div><figcaption><\/figcaption><\/figure>\n\n\n<p class=\"wp-block-paragraph\">Zum Gl\u00fcck hatte Komponist Kenji Yamamoto ein besseres Verst\u00e4ndnis von all dem, das Metroid bereits auf NES und Super Nintendo ausmachte und von den Retro Studios so hervorragend in die dritte Dimension \u00fcberf\u00fchrt wurde. Und so schuf er einen Soundtrack, der sich Motiven der alten Spiele bediente, dabei aber noch mysteri\u00f6ser klang, als je zuvor. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Die Musik in den Phendrana Drifts ist dabei innerhalb des Scores nichtmal herauszuheben &#8211; denn der gesamte Soundtrack, der sich zwischen Ambient und Trip-Hop-Beats bewegt, erschafft in jeder Sekunde des Spiels die manchmal feindliche, aber vor allem fremde Welt, die Samus Aran erkunden muss. Doch gerade der Moment, in dem man die Phendrana Drifts nach einer H\u00f6hle das erste mal betritt, im Schneefall kurz inneh\u00e4lt, bevor man sich \u00fcber einen vereisten See zu einem Durchgang in einer Ruine aufmacht, bringt diese perfekte Fusion aus Audio- und Grafik-Design einfach auf den Punkt. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Und so ist es nicht der gr\u00f6\u00dfte Midi-Ohrwurm oder die n\u00e4chste Richard-Wagner-Imitation, sondern ein Musikst\u00fcck, das erst an seinem Spielort seine volle Wucht entfaltet: W\u00fcrde ich eine Rangliste der besten Videospielmusik aller Zeiten machen, w\u00e4re &#8222;Ice Valley&#8220;, das Thema der Phendrana Drifts von Kenjy Yamamoto und Kouichi Kyuma, daher meine definitive Nummer 1.<\/p>\n\n\n\n<hr class=\"wp-block-separator is-style-wide\"\/>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Fans der Metroid-Spiele warten seit Jahren auf einen vierten Teil der Metroid-Prime-Reihe. Gr\u00fcnde gibt es viele, der faszinierende Soundtrack von Kenji Yamamoto, ist aber ganz sicherlich einer davon. <\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Eigentlich interessiert mich Videospielmusik eher wenig. Metroid Prime ist dabei die gro\u00dfe Ausnahme.<\/p>\n<div class=\"more-link-wrapper\"><a class=\"more-link\" href=\"https:\/\/wall-jump.com\/de\/schneegestoeber\/\">Beitrag lesen<span class=\"screen-reader-text\">Schneegest\u00f6ber<\/span><\/a><\/div>\n","protected":false},"author":1,"featured_media":7124,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"advgb_blocks_editor_width":"","advgb_blocks_columns_visual_guide":"","footnotes":""},"categories":[17],"tags":[1210,1212],"game":[1214],"class_list":["post-7122","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-sounds","tag-metroid","tag-metroid-prime","game-metroid-prime","excerpt","zoom","has-video","full-without-featured","even","excerpt-0"],"author_meta":{"display_name":"Matthias","author_link":"https:\/\/wall-jump.com\/de\/author\/mmirlach\/"},"featured_img":"https:\/\/wall-jump.com\/wp-content\/uploads\/2021\/07\/Phendrana_Drifts-300x169.png","yoast_head":"<title>Schneegest\u00f6ber | WALL JUMP | Sounds<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/wall-jump.com\/schneegestoeber\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Schneegest\u00f6ber | WALL JUMP | Sounds\" \/>\n<meta property=\"og:description\" content=\"Eigentlich interessiert mich Videospielmusik eher wenig. 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